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Leave the players with something to think about and get them excited for the next game. The plot hook in at the end of The Green Blight (in Part 4 - The Return) can provide a clue for the next adventure.
Feel free to come up with your own!
This is a good thing to do at the end of any encounter, but it's especially important at the end of the game session. Congratulate the players for their accomplishments. List out all the things they accomplished. Shower them with praise, rewards, and XP.
Milestone levelling
An alternative to rewarding experience points is to allow players to level up when they hit milestones.
Milestones are decided by you and can include things like completing a quest, clearing a dungeon, solving a mystery, etc. It can be a simpler approach because it means you no longer have to keep track of XP after every small encounter.
If you want to use this technique, we recommend granting a level after the party completes the encounter in Part 3 of The Green Blight. Levelling up at the end of an adventure gives them a great reason to come back to play another one and show off their new abilities!
If you did not complete The Green Blight, it's ok! It's totally normal for your first game. Pacing is something you can improve at the more you play.
You should establish the time and place for the next game at the end of the session. Do this before everyone moves on to other things. Everyone is in one place so coordinating schedules is much easier at this moment.
If everyone is enthusiastic, we recommend you convert game time to game night.
Ask your friends what they liked and didn't like. Listening to your players is one of the main ways to improve as a Dungeon Master.
You could ask them what they liked, if there was something they did not fully understand, or if they already have plans of action for the next session?
You can do this after your players have left. Taking your own notes on the game is a good habit to establish. You don't need to write a lot. Focus on the most memorable things that happened and the characters (players and NPCs). You will especially want to keep track of the names of any people or places that you introduced during the session.
You can read over your notes with the group at the start of the next session to remind them of what happened. Your notes will also remind you of important events and help you reflect on your favourite things. If any of your players took notes, ask them to share with everyone.
Dungeons & Dragons is extremely customizable. There are many ways to spend more time on the things you enjoy, and less time on the things you don't.
The first step is to discover what you enjoy.
If you had a notetaker, you should have a ready-made list of rules to look up. With this approach you can gradually learn the rules you need to run the games you like, rather than spending time and money studying every rule up front.
You shouldn't feel compelled to stick with a table ruling once you discover the actual rule or a house rule that you prefer. Just be clear with your players when things change so everyone is playing with the same ground rules.
This section walked through some final wrap up activities to help you solidify what you learned and improve the game for next time.
You have finished reading all of the core content in this guide. You have:
🏆 Congratulations on completing this guide and running your first game! 🏆
You are hereby officially declared a Dungeon Master.
We sincerely hope you want to do this again. The world needs more Dungeon Masters just like you. Like anything worthwhile, Dungeons & Dragons gets better and better with practice.
If this guide helped you get started, please send us an email and let us know. We want to hear about your magical adventures, mishaps, and ideas to improve this guide.
Continue on to the next section if you are curious about taking your skills further. Recommendations for the future are in Next Steps.
","scope":{}},"navData":{"guideSlug":"dnd-5e","sectionSlug":"wrap-up","guideIndex":{"basics":{"name":"Basics","tagline":"For those who have never played a TTRPG.","description":"A collection of short guides that introduce basic concepts shared by all tabletop roleplaying games.","image":"guides/basics/cover.svg","color":"#0fc387","credits":[{"name":"Adam Waselnuk","organization":"Sword & Source","href":"https://swordandsoure.ca","role":"Guide Writing, Design, and Development."},{"name":"Amanda N Phelps","href":"https://artofamandanp.com/","role":"Character Tokens Illustrator"}],"readingTime":{"minutes":2,"words":720,"text":"2 min read"},"meta":{"title":"Intro to Tabletop Roleplaying Games | The Quickstart Guide to Game Mastering","description":"A collection of short guides that introduce basic concepts shared by all tabletop roleplaying games."}},"dnd-5e":{"name":"D&D 5th Edition","tagline":"The leader in fantasy tabletop roleplaying games.","description":"This is the big one. The game that started it all. Dungeons & Dragons was first published in 1974 and remains the leader in fantasy tabletop roleplaying games.","image":"guides/dnd-5e/cover.svg","color":"#e40712","credits":[{"name":"Adam Waselnuk","organization":"Sword & Source","href":"https://swordandsoure.ca","role":"Guide Writing, Design, and Development."},{"name":"Dave Craig","organization":"LoreCraft Adventures","href":"http://www.lorecraftadventures.com","role":"Adventure Writing"},{"name":"Rae Desson","organization":"LoreCraft Adventures","href":"http://www.lorecraftadventures.com","role":"Adventure Editing"},{"name":"Will Staunton","role":"Editing","href":"http://willstaunton.com/editing"},{"name":"Michał Sidor","role":"Alpha Reader"},{"name":"Richard Branch","role":"Alpha Reader"},{"name":"Edward Corvus (Ocampo-Gooding)","role":"Alpha Reader","href":"http://edward.bio"},{"name":"ELF Vesala","role":"Alpha Reader"},{"name":"Matt R.","role":"Playtester"},{"name":"Rob H.","role":"Playtester"},{"name":"Daniel O.","role":"Playtester"},{"name":"Ian D.","role":"Playtester"},{"name":"Saumil P.","role":"Playtester"},{"name":"Brandon W.","role":"Playtester"},{"name":"Kaden","role":"Playtester"},{"name":"Amanda N Phelps","href":"https://artofamandanp.com/","role":"Character Tokens Illustrator"}],"readingTime":{"minutes":2,"words":720,"text":"2 min read"},"meta":{"title":"DnD 5e Beginner's Guide for Dungeon Masters | The Quickstart Guide to Game Mastering","description":"Learn how to be a Dungeon Master today! A beginner's guide and free adventure for the world's greatest roleplaying game."}}},"toc":{"introduction":["What is this guide all about?","Why does this guide exist?","How should I use this guide?","Summary"],"mindset":["You are not in charge of the fun","You do not need to know all the rules","It does not take a long time to run your first game","You do not need to be a great storyteller","You are not the adversary","Use tropes without apology","You should not homebrew (yet)","You should not start a campaign (yet)","Summary"],"game-preparation":["Assemble the party (2 weeks before)","Choose the time and place (2 weeks before)","Set expectations (2 weeks before)","Gather supplies (1 to 2 weeks before)","Read the D&D Basic Rules (1 to 2 weeks before)","Read the included adventure: The Green Blight (1 week before)","Decide on player roles and characters (1 week before)","Send a friendly reminder (3 days before)","Skim The Green Blight (the night before)","Prime your mind with fantastic things (optional, the night before)","Summary"],"supplies":["Necessities","Optional","Extras"],"warm-up":["Give a warm welcome and review expectations","Review the character sheet structure","Deliver the start signal","Tell the characters why they are here","Have each player describe their character","Deliver a strong start","Summary"],"running-the-adventure":["Things to remember","Exploration","Social Interaction","Combat","When you feel stuck","When your players seem stuck","Summary"],"case-studies":["Case Study #1: The Reckless Attempt","Case Study #2: The Surprise Pacifist","Case Study #3: The Kamikaze","A final word on player ideas"],"wrap-up":["Leave them with a cliffhanger","Summarize accomplishments","Establish the time and place for the next game","Talk about the game","Take notes about what happened","Reflect on what you enjoyed and what you didn't","Review the notes from the notetaker","Summary"],"next-steps-for-new-dungeon-masters":["Convert game time to game night","Run a couple more One-Shots","Start a campaign","Try adventure writing and homebrewing","Try using a Virtual Tabletop and Gridded Maps","Check out the Extras","Continue your learning","Find your perfect game"],"cheat-sheet":["Mindset","Warm Up","Running the Adventure","Exploration","Social Interaction","Combat","When you feel stuck","When your players seem stuck","Wrap Up"],"faq":["Coming soon"],"glossary":["Advantage/Disadvantage","Adventure","Balanced Party","Campaign","Class","Core Books","Core Rule","d20","Difficulty Check (DC)","Dungeon Master (DM)","Encounter","Experience Points (XP)","Gridded Map","Homebrew","Meta Gaming","Non Player Character (NPC)","One Shot","Player","Player Character (PC)","Rule of Cool","Rule Zero","Session Zero","Setting","Skill Check","Tabletop Roleplaying Game (TTRPG)","Theatre of the Mind","Token","Total Party Kill (TPK)","Virtual Tabletop (VTT)","Wizards of the Coast (WOTC)"]},"sectionIndex":{"introduction":{"name":"Introduction","description":"What this guide is, who it's for, why we wrote it, and how to use it.","image":"section-cover.jpg","imageAttribution":"Artwork © Dean Spencer","readingTime":{"minutes":3,"words":840,"text":"3 min read"}},"mindset":{"name":"Mindset","description":"Being a confident Dungeon Master is all about mindset. We encourage a beginner's mindset and address common concerns that prevent people from starting.","image":"section-cover.jpg","imageAttribution":"Artwork © Dean Spencer","readingTime":{"minutes":4,"words":1331,"text":"4 min read"}},"game-preparation":{"name":"Game Preparation","description":"Steps you should take to prepare for your first game session. You should follow them in order from top to bottom.","image":"section-cover.jpg","imageAttribution":"Artwork © Dean Spencer","readingTime":{"minutes":7,"words":2065,"text":"7 min read"}},"supplies":{"name":"Supplies","description":"A checklist of things you need, and don't need, before you can play. We have worked to ensure that you can successfully run your first game without spending any money.","image":"section-cover.jpg","imageAttribution":"Artwork © Dean Spencer","readingTime":{"minutes":6,"words":1658,"text":"6 min read"}},"warm-up":{"name":"Warm Up","description":"How to start the game session by drawing in your players.","image":"section-cover.jpg","imageAttribution":"Artwork © Dean Spencer","readingTime":{"minutes":3,"words":897,"text":"3 min read"}},"running-the-adventure":{"name":"Running the Adventure","description":"Things to keep in mind while the party is adventuring.","image":"section-cover.jpg","imageAttribution":"Artwork © Dean Spencer","readingTime":{"minutes":9,"words":2824,"text":"9 min read"}},"case-studies":{"name":"Case Studies for Encouraging Ideas (optional)","description":"Examples of how you can reward players for their ideas while still keeping them on track.","image":"section-cover.jpg","imageAttribution":"Artwork © Dean Spencer","readingTime":{"minutes":7,"words":2064,"text":"7 min read"}},"wrap-up":{"name":"Wrap Up","description":"Tips to wrap up the game session with satisfaction. Some light housekeeping after the game will prepare you for the next adventure.","image":"section-cover.jpg","imageAttribution":"Artwork © Dean Spencer","readingTime":{"minutes":3,"words":871,"text":"3 min read"}},"next-steps-for-new-dungeon-masters":{"name":"Next Steps","description":"You've run your first game and you are ready for more. Here are steps you can take for serious, continued play. It highlights the best resources on the internet for continuing your learning as a Dungeon Master.","image":"section-cover.jpg","imageAttribution":"Artwork © Dean Spencer","readingTime":{"minutes":4,"words":1256,"text":"4 min read"}},"cheat-sheet":{"name":"Cheat Sheet","description":"This cheat sheet summarizes the most important points from the guide, and provides you with a resource you can keep beside you while you run your first game.","image":"section-cover.jpg","imageAttribution":"Artwork © Dean Spencer","appendix":true,"readingTime":{"minutes":2,"words":469,"text":"2 min read"}},"faq":{"name":"FAQ","description":"Frequently Asked Questions we hear from new Dungeon Masters.","image":"section-cover.jpg","imageAttribution":"Artwork © Dean Spencer","appendix":true,"readingTime":{"minutes":0,"words":24,"text":"min read"}},"glossary":{"name":"Glossary","description":"Definitions of the new words and acronyms you will encounter in Dungeons & Dragons.","image":"section-cover.jpg","imageAttribution":"Artwork © Dean Spencer","appendix":true,"readingTime":{"minutes":4,"words":1242,"text":"4 min read"}}}}},"__N_SSG":true}